My new Animation Reel:
Monday, 7 March 2016
Some simple screenshots of a room I've modeled and imported into VrChat. It's a floating lair (picture1) and inside, there is a bar. This is all modeled by me in Autodesk Maya and textured in Photoshop. Picture 4 is me in my demon avatar, knocking pool balls into the holes, and the final picture is a completely unrelated "skull kid" who wandered into my room to say hello. (VR Chatroom)
I've been playing a lot with VR lately, bringing my own custom avatars into Unity, and even some animations. Got realtime lip syncing working on Wallace thanks to a talented coder sharing dlls he made from oculus's new lip sync software.